peter So from what I gather is that the overview could stay more or less the way it is but instead of loop start and loop end, there will be a single detail view which can be zoomed freely via vertical pan and scrolled left and right.
Yes that’s correct, but it needs to be as accurate and easy to use as Twisted wave otherwise it won’t really work if we don’t have that accuracy.Basically twisted wave would be perfect if it just saved the loop created and allowed us to create up to 12 loops , instead of having a stereo top waveform a mono is good enough to move generally around the song , and the other channel space gives us a great spot for loop buttons, I have put in a volume as it’s handy to set a quick comfortable volume when dealing with loops as it’s irritating if too loud or too soft but this level to have no relevance to any other volumes it’s purely this interfaces setting.
Same with permanent loop buttons , the settings are purely just a setting choice for playback, the choices made here do not get used in this window as you are concentrating on loop creation only but you have the easy choice to setup how you want the performance to go.
You have your big loop button to setup 3 types of loop methods and the fourth deselects all loop options. In portrait you have 1 button and switch through it, in landscape you have all thee button options as you have realestate for it and it’s easily seen to what options you have, one push selects a button another deselects it.
Loop button operation
As you create a loop
First loop option is a standard loop that loops a selected loop or the whole song if no loop selection
Second push on loop gives you 2 bars of end of loop and plays through to 2 bars of beginning of loop has a sound pause of 2 seconds then plays the last two bars of end of loop again.If no loops are selected it does the same but using the whole song.
Choosing another loop while in this mode starts a new playback from the 2 bar end of this loop to the beginning of next selected loop this gives you a test between the two loops and maintains the same logic on the next loop.
Third push on loop button allows the loops to play through if no selection of next loop, but jumps to next selected loop after it’s played through, this allows for all loop testing against each other.
Fourth push on loop button cancels all loop functions and behaves as expected , plays through once and stops.If no loop is selected it plays the whole song and stops.
But the first loop option is always created when creating a new loop this is the normal starting point it assumes you are finding a rough loop point once you found it you go to second option to fine tune it, once all loops are created you go to third option to test all loops against each other and you’re done.
Cheers Damir