Because I don't use the buttons for live looping and jumping around a song, I will profess ignorance and thus have a very genuine question in the hope I can better understand.
If I use the screenshots in MarkGuitar's post earlier as a point of reference, for someone that really wants these buttons along the lines of the way they are currently implemented in ST4, what does the ST3 implementation not provide?
The ST3 audio regions are still clickable, coloured, etc. the only difference I'm seeing in ST4 is that they are more specific a 'button' than a 'region' - isn't that really just saying ST4 turned a rectangular regional into something with more roundered corners and put a small space between them?
I'm genuienly not attacking anything or anyone here, but I feel like I'm missing something that the current ST4 button-based audio regions provides that the ST3 method does not to cause people to feel so strongly about it. I feel like if I can better understand the ST4 button 'position' I might be in a better position to offer options or alternatives to the conversation.
I think I understand the "stick with ST3 layout" arguments which are:
- Don't want more things on the screen that I can accidently hit and cause chaos (which seems to be solvable by making these buttons optional on/off)
- Many like the waveform (ok, Peter is open to finding a way of returning that in around the song title area of the screen)
- Many like the audio regions overlay on the waveform (ok, this saves some screen realestate, combines UI elements that relate to song position, in theory this could also be something that could be turned on/off.. ooh, @peter what if there was an option not not just turn the regions/button on/off, but to have them on but not 'clickable'? that way they act as visual guides but remove the risk of people clicking on them accidently? For me, and a few others, this would be something I'd have on during a rehearsal where you might want to jump to different parts of the song intentionally to run over it, but at the gig, it's like the 'safe mode' concept someone previous aired.)
Sometimes not having a stake in a decision helps you see more clearly 🙂